Building - you can construct a building on an empty 5x5 grid. There are 10 types of buildings in the game, each building has its own functionality.
To build or improve any building on the planet, there must be Energy in the right amount.
Any building can be upgraded to a maximum of level 30.
Any building (except for the Command Center) can only be improved if its current level is less than the Command Center level.
Each building has a Structure parameter, which is the number of life units. However, as long as there is a Shield generator on the planet, it is impossible to capture the planet. The higher the level of the Shield generator, the more difficult it is to break through and the more damage it does to Valkyries when breaking through each level.
For more information about the damage from the Shield Generator when it is penetrated, see War Mechanics.
Mine - extracts minerals. It can be from 3 to 5 items per planet, depending on the size of the planet.
Warehouse - stores the mined minerals. It has a maximum storage capacity that increases with each level. There may be several ones on the same planet.
Power Station - allows you to instantly process mined minerals into Energy with different efficiency (depending on the level of the Power Plant). There may be only one for each planet.
Command Center - the main structure of the planet. There may be only one for each planet. Upgrading the Command Center above level 20 costs additionally 10 Solariums per level.
Shopping center - this building allows you to send built ships and minerals mined on the planet to the Orbital Station. There may be only one Shopping Center per planet.
Detection station - this building allows you to detect any enemy attacks on your planet in advance and determine the composition of the fleet flying to attack in advance. There may be only one for each planet. Destroys the Lokis of the enemy intelligence.
Shield Generator - This is a special installation that generates a protective field and protects all buildings from planetary bumping, and the planet from occupation.
There may be only one on each planet.
Missile tower - protects the planet from attacks. There may be several per planet. Allows you to build and store Rockets to protect against attacks and blockades.
Spacecraft Plant - produces selected spacecraft models. There can be up to 5 pieces on one planet. At levels 11+, the “Get Ready” button will appear (receiving ships as they are ready, without waiting for the entire line to be built).
Spaceport - stores the spacecraft produced (each spacecraft requires its own number of free hangars). Has the maximum number of hangars, which increases with each level. There can be a maximum of 9 on one planet.
Improve - you can improve a building by increasing its level and parameter values.
Demolish - you can demolish a building to build another one in its place.
Demolish level 1 - you can demolish 1 level of the building.
ATTENTION! If you completely demolish the Command Center, you will lose control of the planet along with everything on it: the fleet, missiles, minerals, modules, energy and the Solarium! The planet will become free, and all that remains on it will be destroyed!
Logging into the game with a linked wallet is deprecated.
If you have not yet linked your Telegram to the game and have forgotten the password for your linked wallet, then use the password change and immediately after a successful login, you will be able to access the Telegram link.
Access to the game is carried out only via a linked Telegram without a password.