Planetary Structures

Building - you can construct a building on an empty grid of 5x5 cells. There are a total of 10 types of buildings in the game, each building has its own functionality.
To build or improve any building on the planet there must be Energy in the right amount.

Any building can be improved to a maximum of level 30.

Any building (except for the Command Center) can be improved only if its current level is less than the level of the Command Center.

Each building has a Structure parameter which is the number of life units. As long as there is a Shield Generator on the planet, it is impossible to capture the planet. The higher the level of the Shield Generator, the harder it is to penetrate it and the more damage it does to Valkyries at each level of penetration.
For more information on the damage of the Shield Generator when it is penetrated, see Battle Mechanics.

  • Some buildings can only be placed after certain other buildings have been constructed:
    • Mine -> Warehouse -> Trade Center
    • Power Station -> Spaceport, Detection Station
    • Detection Station -> Missile Tower -> Shield Generator
    • Spaceport -> Spaceship Factory
Здания игры Галактика | Шахта

Mine - mines minerals. There can be 3 to 5 units per planet, depending on the size of the planet.

  • Features:
    • Structure: +500 (per level)
    • Minerals per hour (per level):
      +40 (levels 1 to 10)
      +60 (levels 11 to 20)
      +80 (levels 21 to 30)
Здания игры Галактика | Склад

Warehouse - stores mined minerals. Has a high storage capacity which increases with each level. There can be more than one on a single planet.

  • Features:
    • Structure: +250 (per level)
    • Capacity (per level):
      +1k (levels 1 to 10)
      +2k (levels 11 to 20)
      +3k (levels 21 to 30)
Здания игры Галактика | Энергостанция

Power station - allows to instantly convert mined minerals into Energy with various efficiencies (depending on the level of the station). There may be only one unit per planet.

  • Features:
    • Structure: +300 (per level)
    • Processing efficiency: +5% (per level)
    • Undegradable Solarium storage (per level):
      +0 (levels 1 to 10)
      +1 (levels 11 to 30)
Здания игры Галактика | Командный центр

Command Center - the main structure of the planet. There may be only one unit per planet. Upgrading a Command Center above level 20 costs additional 10 Solarium per level.

  • Features:
    • Structure: +700 (per level)
    • Storage capacity (per level):
      1000 (level 1)
      +100 (level 2 to 30)
Здания игры Галактика | Торговый центр

Trade Center - This building allows you to send constructed ships and minerals mined on a planet to the Orbital Station. There can be only one Trade Center per planet.

  • Features:
    • Structure: +400 (per level)
    • Acceleration of transporters flight from the planet (per level):
      +2% к скорости (levels 1 to 10)
      +3% к скорости (levels 11 to 20)
      +4% к скорости (levels 21 to 30)
Здания игры Галактика | Станция обнаружения

Detection Station - This building allows you to detect any enemy attacks on your planet in advance and determine the contents of the attacking fleet before they arrive. There can be only one unit per planet. It destroys the Loki of the enemy's reconnaissance.

  • Features:
    • Structure: +350 (per level)
    • Detection, sec (per level):
      +12 (levels 1 to 10)
      +18 (levels 11 to 20)
      +30 (levels 21 to 30)
    • Suppression, kW (per level):
      +250 * coeff (levels 1 to 10)
      +500 * coeff (levels 11 to 20)
      +750 * coeff (levels 21 to 30)
      coeff - Planetary Coefficient
Здания игры Галактика | Генератор щита

Shield Generator - is a special installation that generates a protective field and protects all buildings from planetary bombardment and keeps the planet from occupation.

There may only be one unit per planet.

  • Features:
    • Structure: +750 (per level)
    • Defense Bonus: 5% (+5% per level)
Здания игры Галактика | Ракетная Башня

Missile Tower - protects the planet from attacks. There can be more than one unit per planet. Allows you to build and store Missiles to defend against attacks and blockades.

  • Features:
    • Structure: +650 (per level)
    • Passive damage: +100 * coeff (per level)
    • Missile Warhead Storage (per level):
      +50 * coeff (levels 1 to 10)
      +100 * coeff (levels 11 to 20)
      +150 * coeff (levels 21 to 30)
      coeff - Planetary Coefficient
    • Boost of the missile construction (per level):
      +0.5% (levels 1 to 10))
      +1.5% (levels 11 to 20)
      +3% (levels 21 to 30)
Здания игры Галактика | Завод космолетов

Spaceship Factory - produces selected models of spacecraft. There can be up to 5 units on one planet. At levels 11+ the "Get Ready" button will appear (getting ships as they are ready, without waiting for the whole queue to be built).

  • Features:
    • Structure: +550 (per level)
    • Production Boost (per level):
      +5% (levels 1 to 10)
      +10% (levels 11 to 20)
      +15% (levels 21 to 30)
    • Cheaper production (per level):
      +0% (levels 1 to 10)
      +0.3% (levels 11 to 20)
      +0.7% (levels 21 to 30)
Здания игры Галактика | Космопорт

Spaceport - stores the produced spacecrafts (each spacecraft requires a different number of free hangars). Has a maximum number of hangars, which increases with each level. There can be a total of 9 on one planet.

  • Features:
    • Structure: +450 (per level)
    • Number of hangars (per level):
      +1k * coeff (levels 1 to 5)
      +1.5k * coeff (levels 6 to 10)
      +2k * coeff (levels 11 to 15)
      +2.5k * coeff (levels 16 to 20)
      +3k * coeff (levels 21 to 25)
      +3.5k * coeff (levels 26 to 30)
      coeff - Planetary Coefficient
    • Number of hangars: 150 (+450 / +750 / +1050 / +1350 / +1650 / +1950 / +2250 / +2550 / +2850 / +3150 / +3450 / +3750 / +4050 / +4350 / +4650 / +4950 / +5250 / +5550 / +5850 / per levels)

Improve - you can improve a building by increasing its level and values of its parameters.

Demolish - you can demolish a building in order to build another one in its place.

Demolish 1 Level - you can demolish 1 level of a building.

IMPORTANT! If you completely demolish the Command Center, you will lose control of the planet along with everything on it: the fleet, missiles, minerals, modules, energy and Solarium! The planet will become free and everything left on it will be destroyed!


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Race: Minter Galaxies: 7 Planets and stars: 30 120
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